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Petr Riumin
Petr Riumin
Weapon Artist at KEAL | Available for Work
Bar, Montenegro

Summary

I am a Hard Surface 3D artist in the AAA game industry. I specialize in creating weapons for first-person shooters and VR projects.

Skills

3D ModelingHard Surface ModelingLow-poly ModelingUV MappingHigh-poly Modeling3ds maxWeapon ModelingVehicle ModelingzbrushPBR TexturingmarmosetbakepixGun modelingPiXYZStudio

Software proficiency

Fusion 360
Fusion 360
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
MoI3D
MoI3D
PureRef
PureRef
Slack
Slack
discord
discord
RizomUV
RizomUV
plasticity
plasticity
3ds Max
3ds Max
PiXYZStudio
PiXYZStudio

Productions

    • Video Game
      Call of Duty: Black Ops 7
    • Year
      2026
    • Role
      Weapon Artist
    • Company
      Keal Studio Ltd
    • Video Game
      WARROCK2
    • Year
      2025
    • Role
      Weapon Artist
    • Company
      Keal Studio Ltd

Experience

  • Hard Surface Artist at Keal Studio Ltd.
    Remote
    October 2022 - Present

    Worked on AAA FPS weapon assets within an outsourcing production pipeline.

    Created production-ready hard surface assets from CAD to final in-game implementation.

    Produced high- and low-poly models, UV layouts, baking, and PBR texturing.

    Collaborated with concept artists, leads, and technical teams to meet visual and technical requirements.

    Contributed to the Call of Duty franchise